ARTIST * DENIS SEMIONOV * RUSSIA
Im Felix , born raised and currently living in Dresden/Germany. I started with photographing when my father gave me my first camera when i was around 5. I`m an educated mediadesigner doing art and freelance work these days.
2015 GALLERY HOLGER JOHN / Dresden, Germany
2016 CHASHAMA GALLERY / 4 Times Square, New York, US
2016 RETHink! DIGITAL ART FESTIVAL / Crete, Greece
2016 FU:BAR EXPO / Academy of Fine Arts, Zagreb, Croatia
2017 OSIJEK Digital Art BIENNALE / Museum of Fine Arts, Osijek, Croatia
2017 MOVA / Museum of Virtual Art, #UNITY, VR Gallery
2017 ATHENS Digital Art Festival - Postfuture / PANGAEA REIC, Athen
2017 UNVORHERGESEHEN #2 / Raj Mahal, Dresden, Germany
2017 M.A.N.G.O. / Blaue Fabrik, Dresden, Germany
2017 FREE THE PIXELS! / Science Fiction Gallery, San Francisco, US
2017 FU:BAR EXPO / AKC Medika - Sijva Gallery, Zagreb, Croatia
2018 The Wrong - New Digital Art Biennale / Panke Gallery, Berlin, Germany
Who are the artists who encouraged you to create and why?
Working with virtual reality I combine classical art, cinematography and theatre techniques, so I'm inspired both by artists and directors. I like Jeff Koons's chrome style, I like Liu Bolin invincible conception, I like Inarritu's narrative, I like Serebrennikov's stage art work and many others.
What are the most significates subjects that you want to represent in your vitual art?
In virtual reality the most significant theme is the atmosphere. It could be real places, imaginative worlds, history, future, anything.
What was your fisrt work that motivated you to dedicate to work in the virtual reality?
I made the 360 version of the Edward Munch's "Scream". It was painted with oil on canvas and viewed in Oculus DK2. Realising that I stand inside my own painting I've got that I can create the whole universe.
How do you feel to create a work or a concept in an espace that do not exist?
Yes it is very strange to get back to the reality from your painting. In one moment you are standing with an alien in the Paris underground and in the next moment you are in your tiny flat facing couch.
What that important is for your work to introduce an interactive element or a virtual tool for the spectador?
My latest work is fully painted in Quill and gives a viewer a freedom to walk inside the scenes and look close to every brush stroke.
. Do you consider that reality virtual will change our way to perceive art and how Deep will that change be?
I hope that VR will totally percieve our way of discovering and creating art because every generation of artists needs the original new way.